Not a lot of updates this summer as I've been working 9-5 on a 3D game through NC State's Computer Science dept. However I've been inspired to bring some of what I've been learning at work with low-poly models, bumps, and Mudbox painting back home and incorporate it into a personal work. This is a preview of a bigger image that I'm working on.
I completely re-textured the female character with Mudbox painting and have been simplifying the geometry on both of them so that they'll be easier to pose and do more with. Also totally stoked about a new lighting technique that I'm using that scatters color from all surfaces to create a more realistic effect. (and the best part is there is only one light in the whole scene!)
Sunday, July 10, 2011
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