I've been employed this summer at NC State's Computer Science Dept. helping create characters and sets for a 3D game they are developing. Here are the characters I worked on. I did all the modeling & texturing on these with the exception of the red-haired female who was modeled by a coworker.
The second image is my original sketch for these characters, and a revision for "Bryce."
Friday, July 29, 2011
Sunday, July 10, 2011
More 3D Fun
Not a lot of updates this summer as I've been working 9-5 on a 3D game through NC State's Computer Science dept. However I've been inspired to bring some of what I've been learning at work with low-poly models, bumps, and Mudbox painting back home and incorporate it into a personal work. This is a preview of a bigger image that I'm working on.
I completely re-textured the female character with Mudbox painting and have been simplifying the geometry on both of them so that they'll be easier to pose and do more with. Also totally stoked about a new lighting technique that I'm using that scatters color from all surfaces to create a more realistic effect. (and the best part is there is only one light in the whole scene!)
I completely re-textured the female character with Mudbox painting and have been simplifying the geometry on both of them so that they'll be easier to pose and do more with. Also totally stoked about a new lighting technique that I'm using that scatters color from all surfaces to create a more realistic effect. (and the best part is there is only one light in the whole scene!)
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