Showing posts with label typography. Show all posts
Showing posts with label typography. Show all posts

Sunday, October 30, 2011

Even More Mother Concept Art

Some typography explorations and a test render of Anna that I made with Maya, Mudbox, and AfterEffects. The result is coolish, but I think I'd rather draw the characters by hand than use 3d models. The process I used to achieve the flattened effect was to use toon shaders with a highly-detailed bump map (to pick up the strands in her hair) and then in AfterEffects split all the color layers and reassemble them like a screen-print.

Sunday, October 16, 2011

A slew of new things.

Have been busy with my graduate animation project making and revising and revising again. Here are some images and type treatments that I'm playing with right now.