Showing posts with label intro to modeling. Show all posts
Showing posts with label intro to modeling. Show all posts

Wednesday, February 23, 2011

Thinking about Hair

As I'm about to jump head first into my final project for this 3D study, I'm trying to formulate a good solution for hair. I spent some time last evening playing with Maya's fur engine, which feels somewhat limited in it's offerings. I also spent some time experimenting with Mudbox to sculpt hair. This turned out to be a great lesson in what not to do with Mudbox modeling! While I like the hand-drawn hair, I'm concerned it will feel too stiff and statuesque.

Sunday, January 30, 2011

Introduction to Modeling: Part B

This project started out really badly (Part A), where I built the little cap that is reused in each layer of the Swiss Army Knife. I had to switch between Sub-D & Polygons, which caused me a lot of problems. I think I have a better handle on how to work between the two methods now, because the rest of the knife came together pretty smoothly. Used a lot of different techniques with Polygons, Sub-D, and Nurbs. Plus learned how to do some simple clean-up to get 4-sided polys.

I was disappointed that the texturing aspect of this lesson didn't teach how to create the same photo-realistic look from the demo pictures. It just used some basic blinns for everything, so I played around with adding my own materials, lighting, and a basic backdrop. The one thing I wasn't able to do was get a Swiss Army logo to project onto the enameled surface. Will probably learn more about this in texturing lessons.

Tuesday, January 25, 2011

Introduction to Modeling: Part A

Onto the next Digital Tutors tutorial, this one is call intro to Modeling and takes the user through the steps to create a swiss army knife. It's been quite challenging so far - more so than building the space ship because I am asked to match shapes from images planes. I am also doing more complex operations like attaching Nurbs surfaces in addition to being careful to build "good" geometry. Here are two images from my process so far.