Showing posts with label hair. Show all posts
Showing posts with label hair. Show all posts

Wednesday, February 23, 2011

Thinking about Hair

As I'm about to jump head first into my final project for this 3D study, I'm trying to formulate a good solution for hair. I spent some time last evening playing with Maya's fur engine, which feels somewhat limited in it's offerings. I also spent some time experimenting with Mudbox to sculpt hair. This turned out to be a great lesson in what not to do with Mudbox modeling! While I like the hand-drawn hair, I'm concerned it will feel too stiff and statuesque.